Script:
{$CLEO .cs}
// This script spawns a Desert Eagle pickup with 350 ammo in front of the player.
thread 'DESERT_EAGLE_PICKUP'
// Define constants for weapon and ammo
const
DESERT_EAGLE = 24
AMMO_AMOUNT = 350
// Main thread
thread 'MAIN'
while true
wait 0
// Check if the player presses the defined key ('Y' in this case)
if
0AB0: key_pressed 0x10 // Change this to any key you want
then
// Calculate position in front of the player
0A8D: $pickupX, $pickupY, $pickupZ = player $PLAYER_CHAR offset 0.0 3.0 0.0
0395: clear_area 1 at $pickupX $pickupY $pickupZ radius 1.0
// Create the pickup and set its properties
0A8E: $pickup = create_weapon_pickup #DESERT_EAGLE ammo AMMO_AMOUNT at $pickupX $pickupY $pickupZ
0A93: end_custom_thread
// End of script
end
end
end